Effect: Affects the main classes of items in the following way:
|amulets (except holding)||removes hexes|
| armor, weapons, protection|
& agility rings
|removes hexes & raises bonus 5 to 15 points|
|wands||adds charges: +1 for wishing, +20-35 for all others|
|anvil||changes to platinum anvil|
|blue cube or grey cube||changes to orange cube|
|ocarina||changes to glass ocarina|
|scrolls and potions||raises quality to blessed|
All items affected by enchantment are automatically identified. Normal enchantment adds 5-10 to bonuses.
Effect: Same as above. Adds 10-15 to bonuses.
Effect: Same as above. Adds 1-5 to bonuses.