Armor is a class of wearable items that help protect the wearer against attacks, some armor pieces add extra benefits, others can be a complete waste of time. A piece of armor's usefulness is basicly determined by its Armor Class(AC for short). Armor class represents a combination of a character's ability to dodge and parry attacks. The lower the armor class, the more likely your character would take no damage in an attack.
Armor class can be lowered by increasing the thickness and toughness of your skin, and by wearing as many armor pieces as possible. An AC of 10 is the default for an unarmored human. AC represents the amount an item will improve armor class. For example, if your base AC is 10 and you put on a grey cloak (AC 1), your current AC will become 9. Blessing an armor piece through blessing or enchantment scrolls adds 1 to its AC improvement value and subsequently to its price (price increase depends on the item in question).
A golden background at an item's name denotes it's an artifact, a green one denotes unique armor, and a red one denotes cursed armor.
Icon | Item | Cost | Description | AC | Craftable by blackmith? |
---|---|---|---|---|---|
banded mail | $1000 | Metallic, better than chain mail | 6 | ||
blazing cape | $30000 | Lights any room you enter. | 13 | No | |
bracers | $340 | Bracers are worn to protect the forearms. | 1 | ||
chain mail | $650 | Metallic, better than scale mail | 5 | Yes | |
chin strap | $? | Received when wishing for lost artifacts. Takes three scrolls of dispel hex to remove once its true nature's revealed. | -50 | No | |
crystal gloves | $30000 | Allow you to attack with fists, causing more damage than most weapons. To use crystal gloves, you must wield nothing. | 10 | No | |
disperser helm | $1250 | Mutes psionic attacks of zardons and Vanseril. To distinguish, Identify or recieve a psionic blast while wearing one. | 1 | No | |
gauntlets | $210 | Metallic hand protection, helps make use of dangerous objects. | 2 | Yes | |
golden togs | $98 | Received when wishing for lost artifacts. Takes three scrolls of dispel hex to remove once its true nature's revealed. | -50 | No | |
gorget | $1000 | Protects your throat. Essential for meleeing iridorns. | 1 | ||
greaves | $400 | Metallic protection for the shins | 1 | Yes | |
grey cloak | $250 | Simple camouflage cloak | 1 | ||
holocaust cloak | $355 | Holocaust cloaks render you fireproof. | 3 | ||
helm of knowledge | $30000 | Wearer learns the next best skill when reading a knowledge scroll. | 30 | No | |
helmet | $150 | Metallic head protection | 1 | Yes | |
iron shield | $250 | Metallic, for basic combat protection | 3 | Yes | |
leather armor | $80 | Weak torso protection | 1 | ||
leather boots | $140 | Weak feet protection | 1 | ||
mirror shield | $3700 | Reflects any ray or gaze attacks directed at you. | 5 | ||
mithril mail | $15250 | Metallic and weightless, but cannot be remolded. | 10 | Yes | |
Norse boots | $30000 | Substantial feet protection | 12 | No | |
plate mail | $2500 | The heaviest type of metallic armor. | 7 | Yes | |
scale mail | $550 | Metallic, torso protection | 3 | Yes | |
silver mantle | $750 | Nullifies magical effects, such as from a magician or enchantress. | 0 | ||
smooth shield | $? | A mirror shield blackened by a basilisk's poison gas. In the game's code, it's just a renamed iron shield you can't smelt or wish for. | 3 | No | |
war vest | $30000 | Provides immunity against poison and regenerates lost body parts. | 20 | No |
World | Classes • Quests • Traps • Monsters • Skills • Powers • Locations |
---|---|
Items | Amulets • Armor • Artifacts • Food • Miscellaneous • Potions • Rings • Scrolls • Wands • Weapons |
Interface | Commands • Messages • Self screen • Calculations |
Strategy | Class Analysis • Early Game Advice • Avoiding Instadeath • Timing |